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iPhone Applications: Key to a Virtual Gold Mine

Posted by: Robert Allen , January 19, 2011

The iPhone, being a revolutionary handset, has enforced radical changes in how people use cell phones. Also, it has become a key to a virtual gold mine wherein independent iPhone app developers can earn millions of dollars.

The Apple application store had been distinct and at the same time tumultuous because it had post changes in the way the mobile applications are delivered and developed. It had made an open market wherein developers can turn from rags to riches and earn money with minimal resources, as long as they have the talent and the luxury of time.

Apple has brought down the roadblocks to entry when it comes to creating iPhone applications. Although Apple will carry out 30% of the total sales, they will be responsible in providing the sales, development platforms, billing and distribution. This will then allow the developers to fully concentrate on the things they love or doing best without having the anxiety about the distribution, marketing and setting up payments.

After its launching on July 2008, the Apple Store had become a source of a developer’s dream to come to a reality. For instance, Steve Demeter, the developer of the popular iPhone game called Trism had declared that he had attained 0,000 profit in only two months time. He had a few people helping him whom he had paid 0 each. If the flow continues at this rate, Demeter will roughly earn million by the end of next year.

Bart Decrem, CEO of Tapulous, had developed a free application called the Tap Tap Revenge which is a music-rhythm game that employs the use of the iPhone’s accelerometer and touch screen features had attain a milestone of a total of 1,000,000 downloads in two  weeks time after its launching. An estimated of 1.75 million users have downloaded the game, Tap Tap Revenge and Decrem expects to double it in the next months. To gain more profits, the company Tapulous had inserted advertisements in the game. In the near future, the company plans to release a new version for them to earn more money. Moreover, Decrem had been silent to disclose the exact profit money, but the estimated earning of the iPhone application that his company is earning about ,000 to ,000 daily.

For the above two developers, according to them, the recipe to success is paying attention to every detail, keeping the application alive and engaging in variety of game play and at the same time, spreading popularity. You must come up with the generic idea and implement it properly in order for you to stand out. Both Trism and Tap Tap Revenge was initially become known in the Jailbreak community and it call forth a loyal coming before it was launched in the Application store for a broader market. Both the developers of this application look at the App store to be an exciting landscape to enjoy and at the same time earn. They have been considered themselves as big fishes in the pond that have future plans in emerging in the iPhone applications market.

Accomplished technology executive responsible for leading several internet companies, one of which was ranked top 50 smart companies by zdnet. Currently associated with ObjectDev Corporation


Article from articlesbase.com

Tags: Applications, Gold, iphone, Mine, Virtual

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